We create distributed applications in the cloud, engineered selection systems, and games.
Selected Projects
View a sample of some of the interesting projects we have developed.
Online Store
Razor Pages, Azure App Services, Azure Functions, Azure Durable Functions, Azure SQL
MyCardGenie.com was an online card shop that had over 400 cards for every holiday and special occasion. Users chose a card and added a message using a rich-text editor. Then the user entered the recipient's email address, the card delivery date and time, and paid a small fee. The application stored the order in an Azure database and Azure Queues. Azure Durable Functions running in Linux App Services searched the queues for orders that needed to be delivered and generated an image of the card. Then it embedded the image in an email, which got sent to the recipient. Credit card processing was provided by Paypal credit card services.
We started building games with the Unity 3D development environment in 2010. More than a decade has passed, and we are still making games. Cats and dogs are falling out of the sky. You are an android and need to save them before they run into a wall of death. Pick them up and carry them to a pen. Save as many as you can before the level timer expires. Compare your scores and achievements with other players. This game runs on iOS, Android, and Windows devices.
From 2014 to 2022 we developed cooling tower selection programs for Composite Cooling Solutions LLP. In 2016 we started researching Xamarin. At the time it was the best cross-platform development environment for business applications. In 2017 the client needed a way to manage their projects from the field. We built this application to do just that. By 2018 project engineers were accessing a list of projects to which they were assigned. Using this app, they were able to record the hours they worked on each task daily, and other important details. This app enabled the client to be more responsive to project interruptions and cost overruns.
In 2020 M&M Refrigeration hired us to reverse engineer a compressor selection program written in C++ with the Microsoft Foundation Classes (MFC). The goal was to recreate the application in the latest version of WPF and the .Net Core. Also, the client wanted to use Telerik WPF Controls for the UI since they had a license for that product. And the client wanted to upgrade their licensing, registration and installation procedures. The challenge was that the old compressor selection program used 32-bit black-box executable programs to generate results, and these had to be integrated as part of the solution.